A Survival Game
Cards. Consequences. Chaos. Welcome to survival the dumb way.
Lead desperate stickmen, make bad choices, and try not to starve in a bunker full of questionable design decisions.
A Survival Game is a card-based survival strategy game where chaos is your loyal co-pilot. Command a crew of slightly clueless stickmen in a totally safe (nope) bunker and try to outlast a world collapsing faster than your willpower.
YOUR MISSION?
Don’t die. (Easier said than done.) But also:
- Manage vanishing resources like food, gold, and sanity
- Send stickmen to fight monsters with bad breath and worse manners
- Use cards to survive, gamble, and probably ruin everything
- Level up stickmen (they get stronger... or just more dramatic)
- Recruit more stickmen (hooray, more mouths to feed!)
- Trigger chaotic events you’re not ready for, but hey, surprise builds character
Stickmen evolve as they level up — some find weapons, others find dread. Either way, they keep eating. A lot.
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BRAND NEW UPDATE!!!
- Invading Monsters: Batcrocs may now invade your bunker when life is already bad enough!
- New Item - Scrap: shiny junk for crafting powerful tools (more recipes cooking soon!)
- New Weapons:
- Bolas Weapon — yeet projectiles that stun enemies
- Rat Auto-Killer — because chasing rats manually is sooo last season
- Trader upgrade: sometimes drops Scrap now, not just empty promises
- 8 New Stickmen: 4 from last update + 4 fresh recruits (each with questionable hairstyles and abilities)
- Expedition Boat: send stickmen on dangerous vacations for loot!
- Radio System: call for resources, static, or possibly prank calls
- Shorter Map: now more compact, so you reach disasters faster 🎉
- Shop improvements: now with actual descriptions on cards (wow, literacy!)
- Visual upgrades: more paper-style UI, flashy cards, yellow/blue outlined texts, and unnecessary extra effects ✨
- Save system: sturdier across all platforms (your chaos, preserved forever)
- Bug fixes: smoother gameplay, less chaos in the code (still plenty in-game)

🚀 NEW PRO MODE!
For just $2.50, unlock the power of Customization™:
- Start with more money 💰 (because capitalism)
- Choose starting stickmen levels ⚔️
- Pick how many days you begin with ⏳
- Basically, cheat legally but stylishly and MORE!
PRO Mode: because sometimes you want to suffer... but on your own terms.
MERCY DLC!
Adds 3 regular cards + 1 powerful action card to make your journey slightly less painful. Only $1:
- Recruit 3 stickmen instantly (yes, more chaos!)
- Get $100 with one card (cash machine go brrr)
- TRAITOR card: sacrifice one stickman for $200 (friendship has a price)
- MERCY CARD: go back to your previous save and undo the dumbest decision of your life
IF YOU ENJOY...
- Challenging survival mixed with pure nonsense
- Stickmen making awful life choices
- Weird strategies that somehow work
- Laughing while everything crumbles
Then A Survival Game is exactly what you need. Your stickmen are hungry. Again. Always.
🎁 If you enjoyed the chaos, consider supporting the project with any amount — it helps keep the stickmen (and me) alive! ❤️
Feedback is gold!
Was it fun? Too hard? Too dumb? Too brilliant? Found bugs? Found new ways to suffer? Tell me everything in the comments.
Rate A Survival Game here!
Every bug report, silly suggestion, or chaotic idea can shape future updates!
⚠️ Best experience: Download version!
✔️ Compatible with: Windows, macOS, Linux, HTML5 & MOBILE!
More chaos coming soon...
Updated | 4 days ago |
Status | Released |
Platforms | HTML5, Windows, macOS, Linux, Android |
Rating | Rated 4.8 out of 5 stars (5 total ratings) |
Author | Daniel_Game_Dev |
Genre | Strategy, Card Game, Simulation |
Made with | Godot |
Tags | 2D, Hand-drawn, Indie, Management, Perma Death, Roguelite, stickman |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Touchscreen |
Accessibility | High-contrast |
Links | YouTube, Bluesky |
Download
Click download now to get access to the following files:
Development log
- UPDATE - The Chaos Boat Has Arrived!4 days ago
- DEVLOG – Scrapocalypse Update!!!31 days ago
- Big Brains Update: Gold, Traders, Pets, and Crabs (Yes, Crabs)50 days ago
- Post your gameplay here!60 days ago
- new BIG UPDATE! A Survival Game is harder than ever!69 days ago
- End of Beta!96 days ago
- my first game in Beta!May 26, 2025
Comments
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New on MOBILE!!!!
Played it one time now... for me the text itstelf is many times a bit confusing where it is not always clear where to press... For example when you go up the floor for an adventure ... you need to press one more time for the adventure to start... i would Find it better if you would automatically follow your Stickman ones your up. Would lke to have more options i can do outside the Adventure as well... But for a first game it plays quite nice
Thank you! for the feedback! Since the update is still in its early stages, I'm still adding more things! And your feedback helps me a lot! I'm sure this will improve a lot in the game ;)
new UPDATE!!!!!!
May you add a fullscreen? It's hard to see the game.
yes! thanks! I'm doing this and improving the scenarios for the new version ;)
I love this game even more after figuring out how to get past Day 3. Also, this is card game, and my game Emoti-Cards is a card game. I think it would be cool for us to collaborate. We could add the stickmen as cards in my game and add one of my enemies as a monster, or we could do something entirely different. I'm thinking of the possibility and how it would work.
That's a good idea! I'm glad you liked it :)
Having max stickmen and trying to kill the rat in your cave is like trying to grab an alligator toy out of a box of crocodile toys. It's hard.
It's really quite difficult :)
new UPDATE!!!!
Thanks for adding saving to html and a wiki for the monsters! This will not only make the game easier to play and understand, it will also add more fun.
thank you very much!
"It's like a family barbeque: you arrive late, all whats left is salad and chewed up napkin" 🔥
really ha ha!
Other than the art style (possibly bad on purpose), It was great! There's a great premise, the shop itself is well designed, and the monster fighting makes me feel heroic. My main issues are the creatures and the background. The wavyness hurts my eyes, and the monsters are hard to identify. May you add a way to identify the monsters like stats when hovering over them or a monster encyclopedia, a setting to disable the wavyness, and/or dialogue for the stickmen whey they do something like try to flee, charge at a monster, get hit, or loot the corner (It'd make them feel more human)?
Yes! Thanks for the feedback! I'm doing a big Update! and your feedback helped me a lot :)
Is it possible to get the save system on a downloadable .html file? I use a Chromebook.
Not for now, but in this update I will also add this and buff the monsters for better gameplay :)
IT'S ALREADY HARD ENOUGH! I STILL CAN'T GET PAST DAY 2!
I'm actually going to lower the difficulty lol :)
I've really enjoyed the progression system in this game - looks like you've put a lot of work there! *Also, I'm really grateful for your subscription :)
Thank you very much! You're welcome :)
simple game and design but enjoyable i like it! :)
Thanks!
bro thanks i follow you.good
You're welcome :)
beta version is OVER!